Researching two-dimensional shape-configurations that, once in motion, form three-dimensional structures in space. These ever-evolving structures are formed out of of thousands of ellipses that generate infinite variations over time. Runs […]
Real-time, interactive fluid and organic motion-studies. R&D for web-based, interactive 3D for high-performance dynamics. Developed with Three.js, GLSL and JavaScript. Click and drag to rotate the camera. Scroll to zoom.You […]
“Famous lifesavers” is a series of nonsense animation-exercises in 3D-space to explore generative typographic vertex-geometry calculations. Every animation is based on a single input string that can be defined by the user. The software […]
The art of intentionally useless machines. Chindōgu (珍道具) is the Japanese art of inventing ingenious everyday gadgets that are sometimes described as “unuseless” – that is, they cannot be regarded as […]
“Ploitering” is a series of nonsense animation-exercises to explore possible applications of object-based 2D-easings and geometry-calculations.
Generative, masked Bezier-path-transformations using SVG-based geometry. To me, the most beautiful aspect of generative design is its inherent infinite amount of unique details that can be discovered in each and […]
Monthly Creative Coding Collaboration, December.Theme of the month: “A line, a line” Each and every element that make up these animations is inserted into the system as an autonomous object: A prototype of software-code […]
Recursion occurs when a thing is defined in terms of itself or of its type – where a defined function is applied within its own definition. This series of animations explores recursion […]
Freestyle follow-up to a monthly Creative Coding Collaboration with unfettered parameters. Each and every element that make up these animations is inserted into the system as an autonomous object: A prototype of software-code with […]
Visual research on applying post-processing color-shift and pixel-modifications to animated generative design-systems. These experiments focus on accessing and modifying color- and channel-properties of animated design system in Processing in real-time. Specifically, shifting color-values and […]
Monthly Creative Coding Collaboration, December. Theme of the month: “Dots” Each and every element that make up these animations is inserted into the system as an autonomous object: A prototype of software-code with a […]
Visual research on autonomous, object-based poster generation using generative algorithms that build abstract typographic character-combinations. These animations focus on sharpening my skills of using generative algorithms, object-based character-prototypes and chance to […]
Visual research on autonomous, object-based poster generation using generative algorithms that build abstract shape-combinations. These animations focus on sharpening my skills of using generative algorithms, object-based shape-prototypes and chance to create […]
Visual research on geometric, multi-layered animations with animation-sequences and generative form-building. These animations focus on sharpening my skills of controlled geometry-animations with keyframes, defined animation-sequences and smooth motion that employs easing-algorithms and […]
Experiments in creating and animating objects with algorithms in space. These nonsense animations are a collection of research-projects and code-explorations I executed to familiarize myself with basic and advanced techniques focusing on creating, […]