Hello. My name is Patrik and I’m an interdisciplinary artist and designer exploring the infinite applications and wonderful artistic playgrounds of generative design systems and algorithmically driven, interactive experiences.
In a world, defined by digital metaphors and caught in a spiral of ever-increasing complexity, communication is continuously moving towards a broader range of non-linear forms of dynamic content and experiences. Content, that both demands and fosters new approaches to expressing and evolving ideas while facilitating exciting and novel forms of dialogue.
In this world, traditional tools, approaches and mindsets become more and more obsolete as they are not or only partially able to express the more complex narratives that are shaping within the realm of a “digital native audience” and its natural relationship to a digital and virtual world.
These notions are what shape my motivation to research programming languages as a means of developing algorithmically driven art and design-systems. To build my own tools. And to utilize their inherent capabilities of speed, freedom, randomness, versatility and power. And even to ask completely new questions while postulating new theories and new patterns of thought.
“In an advanced technological culture the most important artist best succeeds by [..] transforming artistic and technological decision-making into a single activity.”
Jack Burnham (1968), Systems Esthetics